Cylinders can be hard to work with if you try to shape them manually. In this tutorial we’ll show you how to use the simple deform modifier to create a perfectly smooth curved cylinder bend.
Here’s a quick how-to on animating object meshes with shape keys:
Learn how to create a basic animation in Blender 2.66.
Here’s how to use the bullet physics rigid body feature integrated to Blender since 2.66:
This quick tutorial shows you how you can add more details to your surfaces in Blender 2.64 by adding bump maps to your objects.
Continue reading “Adding bumb maps to cycles renders in Blender 2.6”