After Effects doesn’t have any built-in method of creating a so-called shadow catcher, which means creating a surface that displays only the shadows cast on top of it. In this tutorial we show you a way of working around that limitation:
How to model walls with windows that have good topology in Blender 2.6
In this tutorial we will show you a way of modeling walls that have windows in them without ruining the face loops/topology of the wall:
Written version:
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