Blender, being the Swiss-army-knife -tool that it is, can also do video editing. Setting up a video editing layout is easier than ever with the new “Workspace” -system of Blender. Simply click on the + button at the end of the workspace tabs and choose Video Editing –> Video Editing. Here’s a picture:
When using Blender as a video editor, a couple of questions immediately come to mind:
How do I perform a cut? Answer: Simply press K.
How do I perform a ripple delete (an edit in which the gap of the deleted content is automatically closed)? Answer: There is no ripple edit feature at the moment, but it can still be done very quickly by hitting “Del” to delete, then “Page up” to jump the playhead to the previous cut and finally “Backspace” to “Close gap”.
How can I “render the timeline” for better playback performance? Answer: The best way might be to create Proxies. In the Proxy workflow, Blender will create new, better performing versions of your video files and use them for better work speed. These are the steps you need to take to enable Proxies in Blender Video Editor:
First find the Proxy Panel. It lives usually on the right side of the Sequencer (timeline looking panel). Select the clips you want to create a proxy for in the sequence. Click on “Set selected strip proxies” to set these clips up for proxy creation. It will ask for a desired proxy resolution. Then click “Rebuild Proxy and Timecode Indices”. Blender should now start creating the proxy files, next to your original files (although this location can be changed in the settings). It might take a while, but after it’s done, your playback should be much better.
For the first time in my career I encountered a video file that had two different resolutions. The beginning of the video was SD resolution and after 15 frames it jumped to a resolution of 1080p. VLC player was able to correctly switch the resolution during playback and it displayed the two different resolutions also in the codec information window. But Premiere Pro didn’t understand the file properly and never switched to the higher resolution portion of it. That was a problem because I wanted to use the high resolution in my edit.
During my time making video tutorials and teaching various software programs to students I have constantly struggled with finding a good tool for displaying the keystrokes and mouse buttons that I use. The tool should be free, lightweight, customizable and open source. Earlier I was quite happy with the Screencastkeys-addon for Blender but stopped using it after it got removed from the trunk of Blender and the problem with it was of course also that it was for Blender only. Since then I have tried many decent programs like KeycastOW, OSDHotkey and QiPress, but they all had some minor issues that made me search for yet another solution. Which I finally found in the latest beta-version of Carnac found here:
This tool is modern, looks good, has animations and now finally has also mouse support in the latest beta-version. I strongly recommend Carnac for the purpose of displaying key presses and mouse clicks for your recordings or streams.
This video tutorial shows you the basics of DaVinci Resolve. We create our first project and add some video footage to the library and from there to the media pool in order to start color correcting it.
Sometimes you want to find out what parts of your image belong to the shadows, midtones or highlights. It’s not obvious how to view that in Premiere CS6 but it’s possible to do. Here’s a quick tutorial:
In this video we’ll show you an easy way to calculate amps from watts or the other way around. This can be useful especially when you are using high power lights and want to make sure your fuse or circuit breaker wont cut the power.