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Month: January 2017

Posted on January 12, 2017April 19, 2022

Change brush hardness in Blender

This quick tip shows you how you can make your brush edges hard instead of soft in Blender:

EDIT: In 2022 This setting is found under “falloff” where you get the curve if you choose “Custom” first from the falloff dropdown.

Posted on January 11, 2017

Paint directly in the Blender UV/Image editor

Sometimes it makes sense to paint directly in the UV/Image editor. This quick tip shows how:

Posted on January 7, 2017

Fixing problematic SVG files imported into Blender

In this video tutorial we take a look at fixing SVG files that did not import correctly into Blender from Inkscape or Illustrator.

Written version:

Continue reading “Fixing problematic SVG files imported into Blender”

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