Written instructions:
Continue reading “How to give strokes rounds end caps in Illustrator”
Because your time is valuable
Written instructions:
Continue reading “How to give strokes rounds end caps in Illustrator”
Here’s how you can change the order of the build modifier:
-Take your mesh to edit mode
-Select the faces you want to effect
-Place the 3D cursor to a suitable location (if using the cursor distance option)
-Choose mesh –> sort elements –> cursor distance
-Make sure you select “faces” in the toolbar properties section (the area where temporary options for various tools appear)
-Now the build order should be based on the distance of each face from the 3d -cursor. This is perfect for quickly growing things!
Here’s how you can filter your hierarchy to find all light sources in a scene: just type in the following into the hierarchy search bar
t:Light
In this video tutorial we’ll demonstrate how to easily create complex camera moves in Blender.
Written instructions:
Here’s how the Emmet extension for Brackets can really speed up your workflow:
-type #mydiv and hit tab to get <div id=”mydiv”></div>
-type lorem and hit tab to get lorem ipsum text
-type #container>.col-sm-4*3 and hit tab to get
<div id=”container”>
<div class=”col-sm-4″></div>
<div class=”col-sm-4″></div>
<div class=”col-sm-4″></div>
</div>
Here’s how to use the knife project tool in Blender:
2021 Edit:
This process has change a little bit in the recent versions of Blender. Now you just take the object you want to cut into edit mode, then control select the cutter from the outliner. Then cut like usual.
Written Instructions:
In this video we create backups for all the Google Docs files we have created inside Google Drive:
Written version:
Continue reading “How to backup all Google Drive Documents in offline formats”
In this quick tutorial we show you how to use the UV project modifier:
Written instructions:
Continue reading “Blender Cycles UV project modifier tutorial”
Thanks to Youtube user “strups” for providing this quick tutorial on Occlusion Culling in Unity. This small tip can really improve the performance of your game.
Written instructions:
Continue reading “Improve FPS in Unity with Occlusion Culling”
Since 2.78 Blender has had the amazing capability to draw freehand curves. Here’s how you do it:
-Add a curve object (shift+ A –> curve –> bezier)
-Take it to edit mode and delete the default curve there
-Go to the “create” tab (in the left hand toolbar) and click “draw”
-You can now use your mouse to draw amazing freehand curves