In this fast speed tutorial we combine two different texture images into one texture without seams with the help of texture paint:
In this video tutorial we will snap an object to the face normal of another object. This makes aligning different objects perfectly quite easy!
In this tutorial we will show you a way of modeling walls that have windows in them without ruining the face loops/topology of the wall:
This is just a quick tip that might help those who are wondering about how duplicating parent-child hierarchies works in Blender!
So the question is how can you duplicate a parent and it’s children in Blender, so that the duplicated children form a child relationship to the duplicated parent instead of the original parent?
And the answer is:
Blender is smart enough to do exactly that when you simply select the parent and the children and hit shift+D. The duplicated children will now follow the duplicated parent!
If you want to make duplicate children that follow the original parent, you simply duplicate only the children and Blender will keep the child relationship to the parent intact for the duplicates! So Blender is actually working very logically with duplicated child-parent hierarchies!
Cylinders can be hard to work with if you try to shape them manually. In this tutorial we’ll show you how to use the simple deform modifier to create a perfectly smooth curved cylinder bend.