In this quick test we use the new Open Subdiv integration in Blender 2.76 in order to speed up the viewport performance.
Written tutorial:
Continue reading “Using Open Subdiv in Blender 2.76”
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In this quick test we use the new Open Subdiv integration in Blender 2.76 in order to speed up the viewport performance.
Written tutorial:
Continue reading “Using Open Subdiv in Blender 2.76”
In this quick video we demonstrate a simple way of duplicating compositions that contain nested precomps, without the need for any 3rd party tools. If your project is very complicated, you can first save a temporary copy and use the “reduce project” command to eliminate all other comps besides the ones you need to duplicate before importing it to your main project.
Written version:
Continue reading “AE: Duplicate composition with it’s precomps”
In this one minute video we take a look at an example of using the material ID feature in Blender. The material index allows us to generate a mask of a certain material in order to do post processing to that particular material later on.
Written tutorial:
In this one minute video tutorial we show you an easy method for removing analytics spam that has worked very well for us!
Written instructions:
Continue reading “Get rid of all Google Analytics referral spam”
In this one minute video tutorial we show you how you can use time remapping in order to create a slow motion version of your animation:
Written version:
Continue reading “How to render in slow motion in Blender 2.7”
In this tutorial we show you the best way we have found to import and use BHV-mocap files with an existing rig.
Written version:
Continue reading “Easy re-targeting of BHV files inside Blender 2.7”
I couldn’t find this answer very easily by searching so here it is in case it helps someone else:
When you are using dynamic paint and you want to copy the settings of one brush into multiple objects, selected the objects, then select the object you want to copy from and finally go to object–>make links–>modifiers.
In other words dynamic paint is counted as a modifier even though the settings reside inside the physics tab.
In this quick video tutorial we add custom keyboard shortcuts to functions we use repeatedly.
Written version:
Continue reading “Add custom keyboard shortcuts in Blender tutorial”
In this video we show you an easy strategy on how to manage your Blender startup file in such a fashion that you can rest assured you will always have it stored, even if you re-install you whole operating system.
Written version:
Continue reading “Easily manage your startup file in Blender”
In this video we rename an image sequence exported from Blender using a built in Windows tool. We do the renaming in such a way that the trailing numbers stay the same while only the first part of the name is changed.
Written version:
Continue reading “Rename multiple files in Windows without external tools”